Ken spent four days on campus at the University of Illinois conducting various classes and events relating to the Physics of Dance in September, 2002. Click here for an account of his visit, as well as pictures of some of the events.
Email: g-gollin@uiuc.edu
Phone: (217) 333-4451
Fax: (217) 333-4990
5,479 as of February 3, 2002 8,779 as of July 3, 2002 11,162 as of November 14, 2002 13,383 as of January 20, 2003 17,580 as of May 19, 2003 22,847 as of December 20, 2003 28,310 as of May 24, 2004 34,622 as of November 29, 2004 41,267 as of May 17, 2005 56,302 as of March 31, 2006 69,557 as of December 23, 2006 80,640 as of May 20, 2007 103,805 as of May 18, 2008 124,690 as of May 13, 2009 126,646 as of June 7, 2009 |
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1. Introduction
8. Jumps (and a comment about black holes)
9. Effects associated with body size
10. What else I'd discuss if I had more
time...
How'd I get myself into this?
Kenneth Laws (a physics professor at Dickinson College) and Cynthia Harvey (previously a dancer with the American Ballet Theater), Physics, Dance, and the Pas de Deux, Schirmer Books, New York, 1994.
Cliff
Frohlich, "The Physics of Somersaulting and Twisting," Scientific
American, pp. 155-164, March, 1980.
Velocity ():
How fast and in what direction something is moving.
Momentum ():
The magnitude of an object's momentum gives an indication of how hard it
is to bring it to a stop.
momentum = mass x velocity ()
(Heavy but slow, light but fast... both are hard to stop.)
Force ():
Just like you'd think. It's a push, characterized by a magnitude (how hard)
and a direction.
If you don't push on something its direction of travel
doesn't change. Note that
point in the same direction.
If you do push on something, you can change its speed
and/or its direction of travel.
Cart on air track feels two forces:
The net force causes the change in the cart's momentum.
Net force on a dancer: gravity (down) + support from floor
(up) + friction from floor (sideways)
Angular velocity ():
How fast something spins and in what direction its rotation axis
points.
Angular momentum ():
The magnitude of an object's angular momentum gives an indication of how
hard it is to bring it to a stop.
angular momentum = rotational inertia x angular velocity.
()
(Large rotational inertia, but spinning slowly; small rotational inertia but spinning rapidly... both are hard to stop.)
Torque ():
"Off center" force(s) which can cause something to spin.
If no torque is applied to a rigid object, its spin axis doesn't wobble.
Objects which change shape (dancers!!) are more complicated:
their rotational inertia ()
changes with time (more on this later...)
We all know what it means.... In physics terms:
Forces on a balanced dancer: gravity (pulls down, acts at c.g.) + support from floor (pushes up, acts at feet)
Keith Roberts (ABT) in The Rite of Spring, photo by Roy Round
Forces sum to zero.
Both forces "point through" the dancer's center of gravity, so torque is zero.
Sandra Brown and Johann Renvall (ABT) in Airs, photo by Nancy Ellison
Forces on each dancer sum to zero.
Though some forces are "off-center", the torques also sum to zero.
Obviously, the net torque (and force) won't be zero if only one dancer is present:
Smaller floor contact area (en pointe, for example)
makes balance more difficult.
Maintaining balance:
Two distinct "physics domains" here:
An example:
Centrifugal forces exert a torque, throwing the dancer off balance. Shift center of gravity to maintain dynamic (but not static) balance
Reminders:
Because of "conservation of angular momentum," you can change the speed of a turn when en pointe by extending or retracting a leg.
No torque is involved!
You push on the floor one way, the floor pushes back the other way. (You can't do this on a slippery floor!)
Angular momentum stays constant: changing
(by changing the orientation of arms, legs,...) will change
correspondingly.
Ever see a falling cat right itself? The cat has zero angular momentum at all times, but somehow manages to turn over.
It works like this:
In some moves, the body parts which carry the initial angular momentum change during the course of the turn. An example: a tour jeté. The angular momentum associated with the raising of the left leg (1) is taken up by the trunk and arms (2), then the left leg (3), then both legs (4).
The diagram is based on photos in Laws' and Harvey's book.
Gravitational force depends on mass:
This is very curious. Why should an object's momentum/velocity relationship have anything at all to do with the gravitational pull on that object? (Doubling an object's mass both doubles its momentum and doubles the strength of the gravitational force it experiences.)
The equivalence of "gravitational" and "inertial" mass gives rise to Einstein's General Theory of Relativity. Black holes, curved spacetime, and so on!
Recall: net effect of gravity is the same as if it were only acting at the dancer's center of gravity.
Gravitational force:
( is a constant)
Connection between force and momentum:
Grav. acceleration is independent of mass:
Anything you drop speeds up at the same rate; anything thrown straight up slows at the same rate. (Vertical) speed changes by 32 feet per second (about 22 miles per hour) for each second in the air.
If you could only jump with an initial velocity of 16 ft/sec, your c.g. would travel up for 1/2 second, pause, then fall for the next 1/2 second.
Note the following: in the 16 ft/sec case, you'd ascend for half as long, and leave the ground going half as fast as in the 32 ft/sec case. Net effect: you'd only jump one-fourth as high.
The equations:
height of jump | time in the air | initial velocity |
6 inches | 0.35 seconds | 5.66 feet/sec |
1 foot | 0.50 seconds | 8.00 feet/sec |
1 foot 6 inches | 0.61 seconds | 9.80 feet/sec |
2 feet | 0.71 seconds | 11.31 feet/sec |
Position of a dancer's center of gravity vs. time during a jump:
By raising his/her legs (changing the distance between the center of gravity and his/her head)...
The vertical motion of the head is smaller than the motion of the center of gravity.
In addition, half the duration of the jump is spent between
the points indicated by the arrows; the height of the dancer's center of
gravity only changes by 6 inches during this time.
There are lots of them. A simple model: all dancers are "shaped the same," but come in different heights.
Recall that volume is H x W x D. Increasing the length of each side by 10% will increase the volume by a factor of 1.1 x 1.1 x 1.1 or 1.33 (a 33% increase).
Rotational inertia is proportional to mass x the square of the distance from the rotation axis to the outer surface of an object. Increasing the linear dimensions of a dancer by 10% will increase the rotational inertia by a factor of 1.1 to the fifth power, or 1.61 (a 61% increase).
quantity |
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height |
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weight |
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rotational inertia of entire body |
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rotational inertia of leg about hip |
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energy to jump 1 ft |
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energy to jump to 30% of own height |
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energy to swing leg 90 deg. in 1 sec. |
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duration of a 30%-of-height jump |
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To Erica Wilson-Perkins, Linda Lehovec, and Renée Wadleigh at the University of Illinois: thank you for allowing me to watch your classes in jazz, ballet, and modern dance techniques.
To Rebecca Nettl-Fiol and Sean Sullivan, also of the University of Ilinois, and for Linda Graham of Hope College: thank you for your interest and time spent discussing dance with me.